Against Feminism/MRA · Thoughts

It’s Not Your Right: When Feminists Bully Game Creators

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Nope, I won’t like forced female characters.

Can I just start with stating that I have been a gamer since I was ten? This is not something I’ve mentioned much at all on this blog, though it’s just a fact of life that is normal to me. Everyone who personally knows me, knows that. This comes from the years of experience I’ve had with playing video games, gathering collectables…and seeing the vitriol feminists have tried to project onto many great titles like Assassins’ Creed and The Witcher, two of my greatest favourites.

I’ve followed the AC franchise ever since the second game and I have loved basically all the main characters, which are all male (save for Aveline in a spin-off) because I, like many women, like men and I enjoy seeing handsome guys who do cool things in the story of a game. It’s eye-candy, really. I am so fond of these characters since they are well made, look great and have awesome skills (my favourite is a split between Ezio and Connor). With the new Assassin’s Creed Odyssey, there is now an option for a female character, though I’m not fully trusting of the additions of playable female characters in the main AC games (from Syndicate to Origins to now). Simply because it’s always been immediately after some controversy by feminists against Ubisoft, whenever feminists are whining about female characters again.

In regards to The Witcher, feminists are spouting their garbage about how it‘s sexist’ because the female characters all have the same body type and are white (duh, we’re in pseudo-medieval Europe!). Because Geralt (mmm, Geralt) is your typical patriarchal white male. The game didn’t claim to be historically accurate or realistic to all human beings. It’s fantasy. However you see the characters, that’s the CD Project and Andrej Sapkowski’s choice to make them that way in their own fictional work. The game has become popular because obviously people, both men and women (like me) enjoy it. I admire its engaging story and the grey morality behind the choices of the game.

What I don’t admire is when feminists start pushing their own agendas onto game creators, with the typical whining about how there aren’t enough female main characters in games (you know, like Tomb Raider, having choices in Skyrim, Fable, etc?). As someone who supports free speech, they are allowed to hold views, everyone is allowed to like or dislike a game for whatever reason there is and people are allowed to challenge and debate those views. That’s how the free market of communication and speech works. No one is censored.

However, they do not have a right to demand for game creators to pander to their preferences.

They do not have a right to tell and command game creators to make a female character through bullying.

If you aren’t happy with a piece of work, that’s not the creator’s problem. Don’t buy it or don’t engage in it, then. That means the creator makes no profit from you, they don’t benefit from you since you don’t like their work. Fair enough.

You don’t get to assume control and make them create what you want them to create.

If you want something so bad, make it yourself.

There really is something about the power-grabbing dialogue of feminists, since as a woman myself, I honestly don’t see an issue with male main characters, it’s the quality of the characters and their story that matters, not their gender and making them is a creator’s sole right. Why would I want a forced female character (made to pander to ‘equality’) when I’m already a woman? I like myself and I like that I’m a woman, I don’t need to stare at another one on the screen for hours, just for pandering purposes.

I’ve played Tomb Raider myself from the beginning and I like Lara Croft, too. She’s a brave, intriguing character that fits her story well and she too, has awesome skills. She fits.

When female characters are made because the creator actually wants to make them and that’s how the story revolves around them, it feels natural and likeable. Lara is independent, she does what she wants and she has what it takes – she isn’t some obligatory dressed-down female character that’s always spouting to the world how “strong and empowered” she is. She knows it and she just shows it.

What I worry about is the quality and the natural creativity from game creators going down and being swallowed up by politics and the whining demands of feminists. I’m relieved that Assassin’s Creed Odyssey still has a main male character and though I’m slightly suspicious now that there’s an option for a female character (after Assassin’s Creed Origins had some side-female character stealing the ending, ugh), they managed to save it with some historical backing. Both men and women were trained to fight in Spartan society.

It makes sense, for now and I truly hope it keeps that common sense against the loud feminist noise.

2 thoughts on “It’s Not Your Right: When Feminists Bully Game Creators

  1. I am not a gaimer, but I have read the Witcher books and they are really entertaining fantasy.

    As long as the main target group for these games is young white heterosexual males it would make no sense to make characters please someone else. The games are created to make money, and they must create characters people can identify with. Otherwise no one will pay the product. This seems to be too complicated to feminists.

    It is interesting, isn’t it, that only feminist women and black people and native americans seem to get offended about things. You never hear asians complain. Maybe because asians are smart enough to create their own entertaiment? Have you ever heard for example chinese minorities whine about minority rights?

    Like

    1. Oh wow! My sibling is reading the Witcher books too though I haven’t had time to read them myself. I have them though.

      We can’t be completely sure that Andrej Sapkowski made The Witcher specifically for white heterosexual males because I as an Asian female love it. I’m not the only one I know who likes it. What if he just made it because that’s what he liked to write about?
      Identifying with a character is one good thing about any piece of work, though the idea of identifying doesn’t always have to based on race and gender. I can identify with Geralt when he has to choose between helping Iorveth or not, because sometimes you’re not sure if you can trust people who you need to help.

      Of course we don’t whine, Asians are more productive in society by working and improving their own lives rather than making noise. We focus on things that actually matter in life and we aren’t so sensitive like toddlers.

      Like

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